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Devlog
Fixed HUD showing in the Main Menu
December 23, 2022
by
BrzrkrBear
I overrode the menu level's setting for the HUD. Now the HUD shouldn't show when you first boot the game. I kind of wish I knew about this simple fix when I was working on Dungeon Delve...
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Finished the three main levels.
December 22, 2022
by
BrzrkrBear
The second level was swapped out with a new one that I think is better. I've also added a third level where you fight the boss...
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Tweaked the Second Map
December 17, 2022
by
BrzrkrBear
Changed the second level a bit to make it feel/play a little better. Some moving platforms were also added, one of which can save you if you fall off the platforms near the boss...
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Lengthened The Game
December 16, 2022
by
BrzrkrBear
A second level was added to the game, although it currently doesn't look nearly as good. Added a water blueprint that damages /respawns the player if they collide with it (think of Spyro the Dragon's...
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